Granblue Fantasy Relink Wiki gbfrwiki https://gbfr.miraheze.org/wiki/Main_Page MediaWiki 1.42.1 first-letter Media Special Talk User User talk Granblue Fantasy Relink Wiki Granblue Fantasy Relink Wiki talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Module Module talk Main Page 0 1 1 2024-06-17T10:04:03Z MediaWiki default 1 Welcome to Miraheze! wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == This Main Page was created automatically and it seems it hasn't been replaced yet. === For the bureaucrat(s) of this wiki === Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting. You can immediately start working on your wiki or whenever you want. Need help? No problem! We will help you with your wiki as needed. 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The bureaucrat(s) might still be working on a Main Page, so please check again later! 070d9e6457eab136df99905438a1f57c037772b0 4 1 2024-06-17T10:30:13Z WhymeLyu 2 Start from a clean state wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics. 838fa034aa5d0e1bc85783b674decbc69942ddd4 6 4 2024-06-17T11:07:23Z WhymeLyu 2 Intial page skeleton wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] == Characters == ''TBD. Need icons.'' == Mechanics == * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] 4c32dc35708ec9025c4f37ddd9a6002dac01a462 7 6 2024-06-17T11:18:12Z WhymeLyu 2 /* Characters */ fill the list wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] == Playable Characters == * Captain * Katalina * Rackam * Io * Eugen * Rosetta * Charlotta * Ghandagoza * Ferry * Narmaya * Lancelot * Vane * Percival * Siegfried * Cagliostro * Yodarha * Vaseraga * Seofon * Tweyen * Sandalphon * Id == Mechanics == * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] 472f9bac68248a2a15a132e8031ee9d912ca90ce 8 7 2024-06-17T11:27:24Z WhymeLyu 2 Link to charater pages wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] == Playable Characters == * [[Captain]] * [[Katalina]] * [[Rackam]] * [[Io]] * [[Eugen]] * [[Rosetta]] * [[Charlotta]] * [[Ghandagoza]] * [[Ferry]] * [[Narmaya]] * [[Lancelot]] * [[Vane]] * [[Percival]] * [[Siegfried]] * [[Cagliostro]] * [[Yodarha]] * [[Vaseraga]] * [[Seofon]] * [[Tweyen]] * [[Sandalphon]] * [[Id]] == Mechanics == * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] 76858724d6dd41ea83dc75b8ac561615dc63b8f8 9 8 2024-06-17T11:42:02Z WhymeLyu 2 /* General Recommendations */ wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] * [[Savescum]] == Playable Characters == * [[Captain]] * [[Katalina]] * [[Rackam]] * [[Io]] * [[Eugen]] * [[Rosetta]] * [[Charlotta]] * [[Ghandagoza]] * [[Ferry]] * [[Narmaya]] * [[Lancelot]] * [[Vane]] * [[Percival]] * [[Siegfried]] * [[Cagliostro]] * [[Yodarha]] * [[Vaseraga]] * [[Seofon]] * [[Tweyen]] * [[Sandalphon]] * [[Id]] == Mechanics == * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] 92997b871496b4dd11917c803e04ac0622c76e7d 10 9 2024-06-17T12:23:01Z WhymeLyu 2 /* Playable Characters */ Columns! wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] * [[Savescum]] == Playable Characters == <div style="column-count:3"> * [[Captain]] * [[Katalina]] * [[Rackam]] * [[Io]] * [[Eugen]] * [[Rosetta]] * [[Charlotta]] * [[Ghandagoza]] * [[Ferry]] * [[Narmaya]] * [[Lancelot]] * [[Vane]] * [[Percival]] * [[Siegfried]] * [[Cagliostro]] * [[Yodarha]] * [[Vaseraga]] * [[Seofon]] * [[Tweyen]] * [[Sandalphon]] * [[Id]] </div> == Mechanics == * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] a72438ba4a7e42ecff3c2d1bc6a5f72a8e01cda1 16 10 2024-06-17T18:32:45Z WhymeLyu 2 /* Playable Characters */ missed Zeta wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] * [[Savescum]] == Playable Characters == <div style="column-count:3"> * [[Captain]] * [[Katalina]] * [[Rackam]] * [[Io]] * [[Eugen]] * [[Rosetta]] * [[Charlotta]] * [[Ghandagoza]] * [[Ferry]] * [[Narmaya]] * [[Lancelot]] * [[Vane]] * [[Percival]] * [[Siegfried]] * [[Cagliostro]] * [[Yodarha]] * [[Zeta]] * [[Vaseraga]] * [[Seofon]] * [[Tweyen]] * [[Sandalphon]] * [[Id]] </div> == Mechanics == * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] 780aa2a72dd24f91cab293024f7c1a86bb8e2aa3 19 16 2024-06-18T11:10:12Z WhymeLyu 2 /* Mechanics */ wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] * [[Savescum]] == Playable Characters == <div style="column-count:3"> * [[Captain]] * [[Katalina]] * [[Rackam]] * [[Io]] * [[Eugen]] * [[Rosetta]] * [[Charlotta]] * [[Ghandagoza]] * [[Ferry]] * [[Narmaya]] * [[Lancelot]] * [[Vane]] * [[Percival]] * [[Siegfried]] * [[Cagliostro]] * [[Yodarha]] * [[Zeta]] * [[Vaseraga]] * [[Seofon]] * [[Tweyen]] * [[Sandalphon]] * [[Id]] </div> == Mechanics == * [[Damage Calculation]] * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] e5cbe7c880d1479947bfb0d89877003e2fc154ee 20 19 2024-06-18T11:18:42Z WhymeLyu 2 /* Mechanics */ wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game [https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink] to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] * [[Savescum]] == Playable Characters == <div style="column-count:3"> * [[Captain]] * [[Katalina]] * [[Rackam]] * [[Io]] * [[Eugen]] * [[Rosetta]] * [[Charlotta]] * [[Ghandagoza]] * [[Ferry]] * [[Narmaya]] * [[Lancelot]] * [[Vane]] * [[Percival]] * [[Siegfried]] * [[Cagliostro]] * [[Yodarha]] * [[Zeta]] * [[Vaseraga]] * [[Seofon]] * [[Tweyen]] * [[Sandalphon]] * [[Id]] </div> == Mechanics == * [[Damage Calculation]] * [[Supplimentary Damage]] * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] b8f21f4ee8058fc1753a267a009eae545fea8b10 33 20 2024-09-05T10:48:10Z JustLeafy2k3 5 /* Welcome to {{SITENAME}}! */ wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == A Wiki dedicated for the video game ''[https://relink.granbluefantasy.jp/en/ Granblue Fantasy: Relink]'' to document its game mechanics and data. == General Recommendations == * [[Late Game Progression]] * [[Farming]] * [[Building a Character]] * [[Savescum]] == Playable Characters == <div style="column-count:3"> * [[Captain]] * [[Katalina]] * [[Rackam]] * [[Io]] * [[Eugen]] * [[Rosetta]] * [[Charlotta]] * [[Ghandagoza]] * [[Ferry]] * [[Narmaya]] * [[Lancelot]] * [[Vane]] * [[Percival]] * [[Siegfried]] * [[Cagliostro]] * [[Yodarha]] * [[Zeta]] * [[Vaseraga]] * [[Seofon]] * [[Tweyen]] * [[Sandalphon]] * [[Id]] </div> == Mechanics == * [[Damage Calculation]] * [[Supplimentary Damage]] * [[Perfect Dodge]] * [[Dodge Offset]] * [[Animation Canceling]] * [[SBA]] * [[Link Time]] * [[Overdrive]] == Character Building == * [[Weapon]] * [[Sigil]] * [[Overmastery]] * [[Wrightstone]] == Links to Elsewhere == * [https://relink.granbluefantasy.jp/en/ Official Website] * [https://x.com/gbf_relink_jp/ Official Twitter / X] * [https://discord.gg/gbfr Community Discord] * [https://www.reddit.com/r/GranblueFantasyRelink/ Reddit] 83fb605213c9e2ac612839c4e430808e7e0e65c2 MediaWiki:Citizen-footer-desc 8 2 2 2024-06-17T10:29:34Z WhymeLyu 2 Clear footer wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 MediaWiki:Citizen-footer-tagline 8 3 3 2024-06-17T10:29:46Z WhymeLyu 2 Clear footer wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Sticker-Salvation.webp 6 4 5 2024-06-17T10:36:07Z WhymeLyu 2 Salvation sticker wikitext text/x-wiki == Summary == Salvation sticker 53f1fa4aa2d99285efd00bfc25727b6504e7d7fb Late Game Progression 0 5 11 2024-06-17T16:07:57Z WhymeLyu 2 Created page with "For players who are new in the late game. This whole article is based on [https://discord.com/channels/1201230973388456088/1201305336607424602/1231035524441964646 Patemaani's guide from the community Discord]. Now edited to fit the wiki format and updated for the latest version of the game. == Notes on AI Teammates == If you're mostly playing offline, you'll need at least three AI teammates. It will cost more resources to build a full team. == Unlock Proud Difficulty..." wikitext text/x-wiki For players who are new in the late game. This whole article is based on [https://discord.com/channels/1201230973388456088/1201305336607424602/1231035524441964646 Patemaani's guide from the community Discord]. Now edited to fit the wiki format and updated for the latest version of the game. == Notes on AI Teammates == If you're mostly playing offline, you'll need at least three AI teammates. It will cost more resources to build a full team. == Unlock Proud Difficulty == Clear every single quest at the quest counter. Eventually the first quest of the Proud difficulty (named ) will show up as the gatekeeping quest. Clear this quest will unlock Proud difficulty. Together with Proud difficulty, the following mechanics will also unlock: === Transmarvel === Good for getting generic, non-curio V+ sigils. And it's the only way to get plus-version Character-specific sigils (apart from Catastrophe equivalents) Transmarvel can be [[Savescumm|savescummed]] to save resources. === Sigil Sythesis === Combine two V+ sigils to get a new V+ sigil. The new sigil's traits are picked randomly from the two consumed sigils. Good for consuming non-ideal sigils to create potential BiS sigils. Sigil Sythesis can also be [[Savescumm|savescummed]]. == Stinger Weapon == Also knowns as the crit weapon. It has inherent Critical Hit Rate and Critical Hit DMG traits. It's the best weapon to use before getting the Terminus weapon. Upgrade it to max level and unlock its weapon collection masteries. == Offense and Defense Masteries == Gradually spend MSP to unlock the whole Offense / Defense mastery trees. For AI teammates you can prioritize Offense first. But be sure to unlock Perfect Dodge for them ASAP (which shouldn't cost many MSPs anyway). == Defender Weapon == Upgrade it to the max for its weapon collection masteries (significant HP boost). For AI teammates, since they're good at perfect dodging, it's okay to stay at Lv 125 to save resources. == Damage Cap == Get Damage Cap V(+) sigils to reach trait level 65 of the Damage Cap trait. == Sigils for a Base Build == Aegis, Stamina, Tyranny and Potion Hoarder are highly recommended for a basic amount of damage and HP. Optionally, get Autorevive and Guts for Critical Gauge preservation. Improved Dodge is also a good choice for both defense and defense since it works with [[Dodge Offset]]. == Terminus Weapon == Farm the quest [[The Tale of Bahamut's Rage]] for Terminus weapon to replace Stinger weapon for your main character(s). This is the biggest power spike. (Fully) awakening Terminus weapon could cost you a lot of resources. Prioritize for solid character you tolerate to play or is solid AI (Zeta, Eugen > Yodarha, Cagliostro, Id, Siegfired, Percival at time of writing this) == Polish the Build == Follow a guide to gradually work toward an ideal endgame build of sigils, Wrightstone and Overmastery. The next two big power spikes are War Elemental and Berserker Echo (+) sigils. 9869efcbec0f39cc6209f38937d247ac24ca34be 12 11 2024-06-17T16:08:53Z WhymeLyu 2 quest name for Baha Versa wikitext text/x-wiki For players who are new in the late game. This whole article is based on [https://discord.com/channels/1201230973388456088/1201305336607424602/1231035524441964646 Patemaani's guide from the community Discord]. Now edited to fit the wiki format and updated for the latest version of the game. == Notes on AI Teammates == If you're mostly playing offline, you'll need at least three AI teammates. It will cost more resources to build a full team. == Unlock Proud Difficulty == Clear every single quest at the quest counter. Eventually the first quest of the Proud difficulty (named The Final Report) will show up as the gatekeeping quest. Clearing this quest will unlock Proud difficulty. Together with Proud difficulty, the following mechanics will also unlock: === Transmarvel === Good for getting generic, non-curio V+ sigils. And it's the only way to get plus-version Character-specific sigils (apart from Catastrophe equivalents) Transmarvel can be [[Savescumm|savescummed]] to save resources. === Sigil Sythesis === Combine two V+ sigils to get a new V+ sigil. The new sigil's traits are picked randomly from the two consumed sigils. Good for consuming non-ideal sigils to create potential BiS sigils. Sigil Sythesis can also be [[Savescumm|savescummed]]. == Stinger Weapon == Also knowns as the crit weapon. It has inherent Critical Hit Rate and Critical Hit DMG traits. It's the best weapon to use before getting the Terminus weapon. Upgrade it to max level and unlock its weapon collection masteries. == Offense and Defense Masteries == Gradually spend MSP to unlock the whole Offense / Defense mastery trees. For AI teammates you can prioritize Offense first. But be sure to unlock Perfect Dodge for them ASAP (which shouldn't cost many MSPs anyway). == Defender Weapon == Upgrade it to the max for its weapon collection masteries (significant HP boost). For AI teammates, since they're good at perfect dodging, it's okay to stay at Lv 125 to save resources. == Damage Cap == Get Damage Cap V(+) sigils to reach trait level 65 of the Damage Cap trait. == Sigils for a Base Build == Aegis, Stamina, Tyranny and Potion Hoarder are highly recommended for a basic amount of damage and HP. Optionally, get Autorevive and Guts for Critical Gauge preservation. Improved Dodge is also a good choice for both defense and defense since it works with [[Dodge Offset]]. == Terminus Weapon == Farm the quest [[The Tale of Bahamut's Rage]] for Terminus weapon to replace Stinger weapon for your main character(s). This is the biggest power spike. (Fully) awakening Terminus weapon could cost you a lot of resources. Prioritize for solid character you tolerate to play or is solid AI (Zeta, Eugen > Yodarha, Cagliostro, Id, Siegfired, Percival at time of writing this) == Polish the Build == Follow a guide to gradually work toward an ideal endgame build of sigils, Wrightstone and Overmastery. The next two big power spikes are War Elemental and Berserker Echo (+) sigils. 9ae8c2f12f400bbc1017752a16ad747b02adb1ec 27 12 2024-07-23T13:46:25Z WhymeLyu 2 /* Sigils for a Base Build */ defense & offense wikitext text/x-wiki For players who are new in the late game. This whole article is based on [https://discord.com/channels/1201230973388456088/1201305336607424602/1231035524441964646 Patemaani's guide from the community Discord]. Now edited to fit the wiki format and updated for the latest version of the game. == Notes on AI Teammates == If you're mostly playing offline, you'll need at least three AI teammates. It will cost more resources to build a full team. == Unlock Proud Difficulty == Clear every single quest at the quest counter. Eventually the first quest of the Proud difficulty (named The Final Report) will show up as the gatekeeping quest. Clearing this quest will unlock Proud difficulty. Together with Proud difficulty, the following mechanics will also unlock: === Transmarvel === Good for getting generic, non-curio V+ sigils. And it's the only way to get plus-version Character-specific sigils (apart from Catastrophe equivalents) Transmarvel can be [[Savescumm|savescummed]] to save resources. === Sigil Sythesis === Combine two V+ sigils to get a new V+ sigil. The new sigil's traits are picked randomly from the two consumed sigils. Good for consuming non-ideal sigils to create potential BiS sigils. Sigil Sythesis can also be [[Savescumm|savescummed]]. == Stinger Weapon == Also knowns as the crit weapon. It has inherent Critical Hit Rate and Critical Hit DMG traits. It's the best weapon to use before getting the Terminus weapon. Upgrade it to max level and unlock its weapon collection masteries. == Offense and Defense Masteries == Gradually spend MSP to unlock the whole Offense / Defense mastery trees. For AI teammates you can prioritize Offense first. But be sure to unlock Perfect Dodge for them ASAP (which shouldn't cost many MSPs anyway). == Defender Weapon == Upgrade it to the max for its weapon collection masteries (significant HP boost). For AI teammates, since they're good at perfect dodging, it's okay to stay at Lv 125 to save resources. == Damage Cap == Get Damage Cap V(+) sigils to reach trait level 65 of the Damage Cap trait. == Sigils for a Base Build == Aegis, Stamina, Tyranny and Potion Hoarder are highly recommended for a basic amount of damage and HP. Optionally, get Autorevive and Guts for Critical Gauge preservation. Improved Dodge is also a good choice for both defense and offense since it works with [[Dodge Offset]]. == Terminus Weapon == Farm the quest [[The Tale of Bahamut's Rage]] for Terminus weapon to replace Stinger weapon for your main character(s). This is the biggest power spike. (Fully) awakening Terminus weapon could cost you a lot of resources. Prioritize for solid character you tolerate to play or is solid AI (Zeta, Eugen > Yodarha, Cagliostro, Id, Siegfired, Percival at time of writing this) == Polish the Build == Follow a guide to gradually work toward an ideal endgame build of sigils, Wrightstone and Overmastery. The next two big power spikes are War Elemental and Berserker Echo (+) sigils. eebc43fa2fba082114dca97865968231a8dc2516 Dodge Offset 0 6 13 2024-06-17T18:02:12Z WhymeLyu 2 Created page with "As described in Lyria's Journal in-game, Tips -> Battle -> Comboing after Dodging: : Even if you dodge during a combo, you can resume the combo by attacking immediately after dodging. This is commonly know as [https://bayonetta.fandom.com/wiki/Dodge_Offset dodge offset] in Bayonetta games. In GBFR, dodge offset works between the following actions: * Combo string composed of X and Y moves. * Quick charge attack / combo finisher follow up. Works for the following chara..." wikitext text/x-wiki As described in Lyria's Journal in-game, Tips -> Battle -> Comboing after Dodging: : Even if you dodge during a combo, you can resume the combo by attacking immediately after dodging. This is commonly know as [https://bayonetta.fandom.com/wiki/Dodge_Offset dodge offset] in Bayonetta games. In GBFR, dodge offset works between the following actions: * Combo string composed of X and Y moves. * Quick charge attack / combo finisher follow up. Works for the following characters: ** [[Captain]]: Combo finisher / Link Attack -> Quick Charged Y ** [[Katalina]]: damage skill -> Y ** [[Charlotta]]: damage skill enters Nobal Stance. Dodge can preserve Nobal Stance. ** [[Narmaya]]: Link Attack -> Charged X while in Dawnfly stance ** [[Lancelot]]: damage skill -> mash X for flurry attack ** [[Vane]]: damage skill / Link Attack -> Y ** [[Percival]]: damage skill / Link Attack -> Charged Y ** [[Cagliostro]]: Alexandria / Mimic Doll / Link Attack -> Charged Y ** [[Yodarha]]: damage skill / Link Attack -> Y ** [[Vaseraga]]: damage skill / Link Attack -> Y (either charged or uncharged) ** [[Sandalphon]]: damage skill / Link Attack -> Y ** [[Id]]: damage skill / Link Attack -> Y 6c1f2e0c2792b13a50e4ef80e26db5541487f9e6 14 13 2024-06-17T18:08:12Z WhymeLyu 2 wikitext text/x-wiki As described in Lyria's Journal in-game, Tips -> Battle -> Comboing after Dodging: : Even if you dodge during a combo, you can resume the combo by attacking immediately after dodging. This is commonly know as [https://bayonetta.fandom.com/wiki/Dodge_Offset dodge offset] in Bayonetta games. In GBFR, dodge offset works between the following actions: * Combo string composed of X and Y moves. * Quick charge attack / combo finisher follow up. Works for the following characters: ** [[Captain]]: Combo finisher / Link Attack -> Quick Charged Y ** [[Katalina]]: damage skill -> Y ** [[Charlotta]]: damage skill enters Nobal Stance. Dodge can preserve Nobal Stance. ** [[Narmaya]]: Link Attack -> Charged X while in Dawnfly stance ** [[Lancelot]]: damage skill -> mash X for flurry attack ** [[Vane]]: damage skill / Link Attack -> Y ** [[Percival]]: damage skill / Link Attack -> Quick Charged Y ** [[Cagliostro]]: Alexandria / Mimic Doll / Link Attack -> Quick Charged Y ** [[Yodarha]]: damage skill / Link Attack -> Y ** [[Vaseraga]]: damage skill / Link Attack -> Y (either quick charged or uncharged) ** [[Sandalphon]]: damage skill / Link Attack -> Y ** [[Id]]: damage skill / Link Attack -> Y 87501f6fc901a61e68913f1c3ff256dd1ec2a320 15 14 2024-06-17T18:08:30Z WhymeLyu 2 wikitext text/x-wiki As described in Lyria's Journal in-game, Tips -> Battle -> Comboing after Dodging: : Even if you dodge during a combo, you can resume the combo by attacking immediately after dodging. This is commonly know as [https://bayonetta.fandom.com/wiki/Dodge_Offset dodge offset] in Bayonetta games. In GBFR, dodge offset works between the following actions: * Combo string composed of X and Y moves. * Quick charge attack / combo finisher follow up. Works for the following characters: ** [[Captain]]: Combo finisher / Link Attack -> Quick Charged Y ** [[Katalina]]: damage skill -> Y ** [[Charlotta]]: damage skill enters Nobal Stance. Dodge can preserve Nobal Stance. ** [[Narmaya]]: Link Attack -> Quick charged X while in Dawnfly stance ** [[Lancelot]]: damage skill -> mash X for flurry attack ** [[Vane]]: damage skill / Link Attack -> Y ** [[Percival]]: damage skill / Link Attack -> Quick Charged Y ** [[Cagliostro]]: Alexandria / Mimic Doll / Link Attack -> Quick Charged Y ** [[Yodarha]]: damage skill / Link Attack -> Y ** [[Vaseraga]]: damage skill / Link Attack -> Y (either quick charged or uncharged) ** [[Sandalphon]]: damage skill / Link Attack -> Y ** [[Id]]: damage skill / Link Attack -> Y 2bf38dd7dfaab8aeca223d133e1d2acf4b0c44de 17 15 2024-06-17T18:52:12Z WhymeLyu 2 wikitext text/x-wiki As described in Lyria's Journal in-game, Tips -> Battle -> Comboing after Dodging: : Even if you dodge during a combo, you can resume the combo by attacking immediately after dodging. This is commonly know as [https://bayonetta.fandom.com/wiki/Dodge_Offset dodge offset] in Bayonetta games. In GBFR, dodge offset works between the following actions: * Combo string composed of X and Y moves. * Quick charge attack / combo finisher follow up. Works for the following characters: ** [[Captain]]: Combo finisher / Link Attack -> Quick charged Y ** [[Katalina]]: damage skill -> Y ** [[Charlotta]]: damage skill enters Nobal Stance. Dodge can preserve Nobal Stance. ** [[Narmaya]]: Link Attack -> Quick charged X while in Dawnfly stance ** [[Lancelot]]: damage skill -> mash X for flurry attack ** [[Vane]]: damage skill / Link Attack -> Y ** [[Percival]]: combo string (X 1 ~ 4 times) / damage skill / Link Attack -> Quick charged Y ** [[Cagliostro]]: Alexandria / Mimic Doll / Link Attack -> Quick charged Y ** [[Yodarha]]: damage skill / Link Attack -> Y ** [[Vaseraga]]: damage skill / Link Attack -> Y (either quick charged or uncharged) ** [[Id]]: damage skill / Link Attack -> Y * ... but doesn't work for the following characters' actions: ** [[Io]]: damage skill / Link Attack -> Quick charged Y ** [[Sandalphon]]: damage skill / Link Attack -> Y 8e17bde32211c72cdddacee3a1e37ec4f31b9629 18 17 2024-06-17T19:49:16Z WhymeLyu 2 wikitext text/x-wiki As described in Lyria's Journal in-game, Tips -> Battle -> Comboing after Dodging: : Even if you dodge during a combo, you can resume the combo by attacking immediately after dodging. This is commonly know as [https://bayonetta.fandom.com/wiki/Dodge_Offset dodge offset] in Bayonetta games. In GBFR, dodge offset works between the following actions: * Combo string composed of X and Y moves. * Quick charge attack / combo finisher follow up. Works for the following characters: ** [[Captain]]: Combo finisher / Link Attack -> Quick charged Y ** [[Katalina]]: damage skill -> Y ** [[Charlotta]]: damage skill enters Nobal Stance. Dodge can preserve Nobal Stance. ** [[Narmaya]]: Link Attack -> Quick charged X while in Dawnfly stance ** [[Lancelot]]: damage skill -> mash X for flurry attack ** [[Vane]]: damage skill / Link Attack -> Y ** [[Percival]]: combo string (X 1 ~ 4 times) / damage skill / Link Attack -> Quick charged Y ** [[Cagliostro]]: Alexandria / Mimic Doll / Link Attack -> Quick charged Y ** [[Yodarha]]: damage skill / Link Attack -> Y ** [[Vaseraga]]: damage skill / Link Attack -> Y (either quick charged or uncharged) ** [[Id]]: damage skill / Link Attack -> Y ... but doesn't work for the following characters' actions: * [[Io]]: damage skill / Link Attack -> Quick charged Y * [[Sandalphon]]: damage skill / Link Attack -> Y 2f8fe606c89567c488c49837590ec5ae72e3e913 Savescum 0 7 21 2024-06-18T11:40:30Z WhymeLyu 2 Created page with "You can savescumm to farming the following mechanics with less resources: * [[Overmastery]] * [[Transmarvel]] * [[Sigil Synthesis]] == Steps == # (Optional) save your game first. You don't want to lose progression if you need to rollback later. # Start rolling ## If you got something worth keeping, manually save the game # If you got nothing good or run out of resources, return to title screen. # Load game # (Optional) if rolling for Overmastery, you can switch to a d..." wikitext text/x-wiki You can savescumm to farming the following mechanics with less resources: * [[Overmastery]] * [[Transmarvel]] * [[Sigil Synthesis]] == Steps == # (Optional) save your game first. You don't want to lose progression if you need to rollback later. # Start rolling ## If you got something worth keeping, manually save the game # If you got nothing good or run out of resources, return to title screen. # Load game # (Optional) if rolling for Overmastery, you can switch to a different character since different characters have different RNG seeds. # Accept a quest and clear it # Repeat from the start == Autosave == You don't want to disable autosaving to savescumm. The game only auto saves after you clear a quest. Disabling autosave will risk losing progression later and doesn't contribute to savescumming at all. == Sigil Synthesis == Sigil synthesis only has 4 possible outcomes. Even if the RNG seed is reset, you might still get the same result which seems that savesumming doesn't work. Imagine you need a random number between 1 and 4 but you only have a 100 faced dice. You rolled the dice twice and the dice number changed from 10 to 20. It's still with the first group 1 ~ 25 which counts as 1 (not 2, 3 or 4). 4248969829e216b3c3bbdfeb787fc81187f98fd6 22 21 2024-06-18T11:43:13Z WhymeLyu 2 WhymeLyu moved page [[Savescumm]] to [[Savescum]] without leaving a redirect: Misspelled title wikitext text/x-wiki You can savescumm to farming the following mechanics with less resources: * [[Overmastery]] * [[Transmarvel]] * [[Sigil Synthesis]] == Steps == # (Optional) save your game first. You don't want to lose progression if you need to rollback later. # Start rolling ## If you got something worth keeping, manually save the game # If you got nothing good or run out of resources, return to title screen. # Load game # (Optional) if rolling for Overmastery, you can switch to a different character since different characters have different RNG seeds. # Accept a quest and clear it # Repeat from the start == Autosave == You don't want to disable autosaving to savescumm. The game only auto saves after you clear a quest. Disabling autosave will risk losing progression later and doesn't contribute to savescumming at all. == Sigil Synthesis == Sigil synthesis only has 4 possible outcomes. Even if the RNG seed is reset, you might still get the same result which seems that savesumming doesn't work. Imagine you need a random number between 1 and 4 but you only have a 100 faced dice. You rolled the dice twice and the dice number changed from 10 to 20. It's still with the first group 1 ~ 25 which counts as 1 (not 2, 3 or 4). 4248969829e216b3c3bbdfeb787fc81187f98fd6 23 22 2024-06-18T11:51:00Z WhymeLyu 2 /* Steps */ wikitext text/x-wiki You can savescumm to farming the following mechanics with less resources: * [[Overmastery]] * [[Transmarvel]] * [[Sigil Synthesis]] == Steps == # (Optional) save your game first. You don't want to lose progression if you need to rollback later. # Start rolling : If you got something worth keeping, manually save the game. Repeat from the top (or stop) # If you got nothing good or run out of resources, return to title screen. # Load game # (Optional) if rolling for Overmastery, you can switch to a different character since different characters have different RNG seeds. # Accept a quest and clear it # Repeat from the top (or stop) == Autosave == You don't want to disable autosaving to savescumm. The game only auto saves after you clear a quest. Disabling autosave will risk losing progression later and doesn't contribute to savescumming at all. == Sigil Synthesis == Sigil synthesis only has 4 possible outcomes. Even if the RNG seed is reset, you might still get the same result which seems that savesumming doesn't work. Imagine you need a random number between 1 and 4 but you only have a 100 faced dice. You rolled the dice twice and the dice number changed from 10 to 20. It's still with the first group 1 ~ 25 which counts as 1 (not 2, 3 or 4). 5ac26c4a66748145820d585fdc52df4947640af9 24 23 2024-06-18T11:52:53Z WhymeLyu 2 /* Sigil Synthesis */ wikitext text/x-wiki You can savescumm to farming the following mechanics with less resources: * [[Overmastery]] * [[Transmarvel]] * [[Sigil Synthesis]] == Steps == # (Optional) save your game first. You don't want to lose progression if you need to rollback later. # Start rolling : If you got something worth keeping, manually save the game. Repeat from the top (or stop) # If you got nothing good or run out of resources, return to title screen. # Load game # (Optional) if rolling for Overmastery, you can switch to a different character since different characters have different RNG seeds. # Accept a quest and clear it # Repeat from the top (or stop) == Autosave == You don't want to disable autosaving to savescumm. The game only auto saves after you clear a quest. Disabling autosave will risk losing progression later and doesn't contribute to savescumming at all. == Sigil Synthesis Giving the Same Result == Sigil synthesis only has 4 possible outcomes. Even if the RNG seed is reset, you might still get the same result which seems that savesumming doesn't work. Imagine you need a random number between 1 and 4 but you only have a 100 faced dice. You rolled the dice twice and the dice number changed from 10 to 20. It's still with the first group 1 ~ 25 which counts as 1 (not 2, 3 or 4). 1c4a4705af7a77718bfd13f4670ddf413a2638bd Farming 0 8 25 2024-06-18T13:32:51Z WhymeLyu 2 WIP wikitext text/x-wiki == Drop Rates Data == The in-game item drop list of quests is fairly incomplete. See [https://nenkai.github.io/relink-modding/resources/quest_drop_rates/ Nenkai's Relink Modding site] for a more detailed & complete drop rates. Another choice is [https://cecilbowen.github.io/relink-sigil-wishlist/ Relink Sigil Wishlist]. It's based on the same data from Relink Modding site but the interface might be easier to use. Despite the name "Sigil Wishlist", it does include non-sigil drop rates. === Materials from Breaking Parts === Some materials can drop by breaking parts. Again, see [https://nenkai.github.io/relink-modding/resources/enemy_break_part_rates/ Nenkai's Relink Modding site - Enemy Parts Rates] for details. Since [https://relink.granbluefantasy.jp/en/news/detail?id=9cdip1pq5b the 1.0.4 update], items that can drop from breaking parts can also drop from the chests after clearing the quest. == MSP == == Fortitude Crystals == === Extreme Eyeball Survival === Update 1.2 introduced a new quest of Extreme difficulty named ''Gulp... So These are the Rumored Monsters''. It's a survival quest with recommended PWR of 7200. The more Ahrimans you kill, the more crystals you can get per clear: {| class="wikitable" |+ Samples of rewards per clear |- ! Kills !! L Crystals !! M Crystals |- | 187 || 36 || 79 |} === Maniac Duo Bosses === The following quests are of Maniac difficulty with recommended PWR of 8000. They all drop 30+ large crystals per clear: * Revenge of the Hords (Defeat 2 goblin warriors) * Serenity Upon the Mount (Defeat 2 Nazarbonju) * Roost and Reign (Defeat 2 griffins) With a fully built team it'll be around 90s IGT per clear. All the three quests cannot be AFK farmed since they all need the players to run through a whole map from beginning to end. ''Revenge of the Hords'' has the longest route and the most minions to kill, making it the least efficient to farm. == Flawless Prism == == Silver Centrum == == Curio == == Exceptional Refinium == == Azurite's Splendor == 034e1b18e57ad10167c48865e93c679389777662 26 25 2024-06-18T13:57:28Z WhymeLyu 2 More samples for Gulp quest wikitext text/x-wiki == Drop Rates Data == The in-game item drop list of quests is fairly incomplete. See [https://nenkai.github.io/relink-modding/resources/quest_drop_rates/ Nenkai's Relink Modding site] for a more detailed & complete drop rates. Another choice is [https://cecilbowen.github.io/relink-sigil-wishlist/ Relink Sigil Wishlist]. It's based on the same data from Relink Modding site but the interface might be easier to use. Despite the name "Sigil Wishlist", it does include non-sigil drop rates. === Materials from Breaking Parts === Some materials can drop by breaking parts. Again, see [https://nenkai.github.io/relink-modding/resources/enemy_break_part_rates/ Nenkai's Relink Modding site - Enemy Parts Rates] for details. Since [https://relink.granbluefantasy.jp/en/news/detail?id=9cdip1pq5b the 1.0.4 update], items that can drop from breaking parts can also drop from the chests after clearing the quest. == MSP == == Fortitude Crystals == === Maniac Duo Bosses === The following quests are of Maniac difficulty with recommended PWR of 8000. They all drop 30+ large crystals per clear: * Revenge of the Hords (Defeat 2 goblin warriors) * Serenity Upon the Mount (Defeat 2 Nazarbonju) * Roost and Reign (Defeat 2 griffins) With a fully built team it'll be around 90s IGT per clear. All the three quests cannot be AFK farmed since they all need the players to run through a whole map from beginning to end. ''Revenge of the Hords'' has the longest route and the most minions to kill, making it the least efficient to farm. === Extreme Eyeball Survival === Update 1.2 introduced a new quest of Extreme difficulty named ''Gulp... So These are the Rumored Monsters''. It's a survival quest with recommended PWR of 7200. The more Ahrimans you kill, the more crystals you can get per clear (results may vary due to RNG): {| class="wikitable" |+ Samples of rewards per clear |- ! Kills !! L Crystals !! M Crystals |- | 187 || 36 || 79 |- | 139 || 26 || 58 |- | 103 || 15 || 49 |} It is easier than Maniac duo bosses and completely AFK farm-able. You can also enable Full Assist Mode to make your main character contributing to the fight instead of just standing still. Optionally, with Full Assist Mode enabled, you can also mount one of the ether cannons at the start of the quest. This way you can get more kills without putting in too much effort. == Flawless Prism == == Silver Centrum == == Curio == == Exceptional Refinium == == Azurite's Splendor == 6e8c4a4adabc3c4b6c6e898e7c8874f335ac34a0 Link Time 0 9 28 2024-08-18T13:51:44Z WhymeLyu 2 Created page with "Quoting Lyria's Journal: <blockquote>Link Time is triggered when [[link level]] is at 100% and each party member performs a [[link attack]]. During link time, enemy movement is slowed, and you're granted various effects such as increased attack power, health regeneration, and shorter skill cooldowns.</blockquote> A team of less than 4 party members can still trigger link time as long as all the members join the link attack. == Damage Bonuses == Specifically, the dam..." wikitext text/x-wiki Quoting Lyria's Journal: <blockquote>Link Time is triggered when [[link level]] is at 100% and each party member performs a [[link attack]]. During link time, enemy movement is slowed, and you're granted various effects such as increased attack power, health regeneration, and shorter skill cooldowns.</blockquote> A team of less than 4 party members can still trigger link time as long as all the members join the link attack. == Damage Bonuses == Specifically, the damage bonuses in Link Time are: * +20% damage * +5% Crit chance == Other Benefits == All characters can enjoy character-specific benefits in link time which requires unlocking corresponding nodes on mastery trees. See [[Main Page#Playable_Characters|each character's page]] for details. e338879655a1d892d41cf77888f7d0e265a47da9 File:Link-level-in-lyrias-journal.png 6 10 29 2024-08-18T14:02:09Z WhymeLyu 2 Link level as shown in Lyria's Journal wikitext text/x-wiki == Summary == Link level as shown in Lyria's Journal 70cfb01600276629474ed707e6007102a1f1a6c8 Link level 0 11 30 2024-08-18T14:29:43Z WhymeLyu 2 Created page with "Link level in battle is displayed at the right side of the screen like this: [[File:Link-level-in-lyrias-journal.png|frameless|left]] Link level can be maxed out at 5000 points. When at max points (or 100%), next [[Link Attack]] joined by the whole team will trigger [[Link Time]] and reset link level back to 0. == Raising Link Level == The following actions can raise link level: {| class="wikitable" |- ! Action !! Base Points !! Points w/ full mastery !! Points w/ f..." wikitext text/x-wiki Link level in battle is displayed at the right side of the screen like this: [[File:Link-level-in-lyrias-journal.png|frameless|left]] Link level can be maxed out at 5000 points. When at max points (or 100%), next [[Link Attack]] joined by the whole team will trigger [[Link Time]] and reset link level back to 0. == Raising Link Level == The following actions can raise link level: {| class="wikitable" |- ! Action !! Base Points !! Points w/ full mastery !! Points w/ full mastery & Lv 16 Linked Together |- | Link Attack || 200 || 240 (4.8%) || 312 |- | SBA || 500 || 600 (12%) || 780 |- | Blue Potion || 100 || 120 (2.4%) || 156 |- | Rescuing an Ally || 150 || 180 (3.6%) || 234 |} [[Chain Burst]] can also increase link level but the points won't be affected by Linked Together: {| class="wikitable" |- ! Action !! Base Points !! Points w/ full mastery |- |- | 2-chain || 300 || 360 (7.2%) |- | 3-chain || 1500 || 1800 (36%) |- | full chain || 1800 || 2880 (57.6%) |} == Practical Concerns == * In unorganized teams, SBA and chain bursts is the most prominent way to gain link level ** At endgame, a full chain guarantees 100% link level: 600 × 4 + 2880 = 5280 points. * Using Linked Together only affects the players who have it equipped. It's only considered viable in organized teams. ab86db4446d7d3dbce7396f634f407fbcaaf6763 31 30 2024-08-18T14:30:50Z WhymeLyu 2 wikitext text/x-wiki Link level in battle is displayed at the right side of the screen like this: [[File:Link-level-in-lyrias-journal.png|frameless]] Link level can be maxed out at 5000 points. When at max points (or 100%), next [[Link Attack]] joined by the whole team will trigger [[Link Time]] and reset link level back to 0. == Raising Link Level == The following actions can raise link level: {| class="wikitable" |- ! Action !! Base Points !! Points w/ full mastery !! Points w/ full mastery & Lv 16 Linked Together |- | Link Attack || 200 || 240 (4.8%) || 312 |- | SBA || 500 || 600 (12%) || 780 |- | Blue Potion || 100 || 120 (2.4%) || 156 |- | Rescuing an Ally || 150 || 180 (3.6%) || 234 |} [[Chain Burst]] can also increase link level but the points won't be affected by Linked Together: {| class="wikitable" |- ! Action !! Base Points !! Points w/ full mastery |- |- | 2-chain || 300 || 360 (7.2%) |- | 3-chain || 1500 || 1800 (36%) |- | full chain || 1800 || 2880 (57.6%) |} == Practical Concerns == * In unorganized teams, SBA and chain bursts is the most prominent way to gain link level ** At endgame, a full chain guarantees 100% link level: 600 × 4 + 2880 = 5280 points. * Using Linked Together only affects the players who have it equipped. It's only considered viable in organized teams. 87f085086c594bc10bafa43f0d423e7dcc9ceca2 Link Attack 0 12 32 2024-08-18T15:14:06Z WhymeLyu 2 Created page with "Once an enemy's [[Stun]] gauge is full, a link chance trigger. Press B during a link chance to perform a link attack. == Range Limit == Only team members with a certain range to the target enemy can join link attacks. The range is denoted by a blue circle on the ground. == Effects on Target Enemy == * Interrupt its current attack animation * Remove most kinds of projectiles / environmental hazards (e.g. land mines from Lucilius, lava from Firewyrm) created by it * Pu..." wikitext text/x-wiki Once an enemy's [[Stun]] gauge is full, a link chance trigger. Press B during a link chance to perform a link attack. == Range Limit == Only team members with a certain range to the target enemy can join link attacks. The range is denoted by a blue circle on the ground. == Effects on Target Enemy == * Interrupt its current attack animation * Remove most kinds of projectiles / environmental hazards (e.g. land mines from Lucilius, lava from Firewyrm) created by it * Put it into a fliching animation (a.k.a "stunned" in generic terms) for a short while. ** Before it recovers, it's immune to Paralysis and Glaciate == Effects on Players == === Positioning === Melee characters will move close to the target when performing link attack. === Combo === Similar to [[Dodge Offset]], When you perform a link attack in the middle of a combo, you can resume the combo by attacking immediately after the link attack. For some characters, a link attack will "fast forward" their combos to the last step, which appears to break the combo. === Character-specific Benefits === Most characters can benefit from Link Attack by gaining resources / chance to do powerful attacks. See [[Main Page#Playable_Characters|each character's page]] for details. The only exception is Siegfried. b4e8bca2003c86d22327e9f527cf418dff30616a